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Where Does Godot Store Project Data and Settings?

Godot user data and editor settings folders on Windows, macOS and Linux, following each platform's app data convention.

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Godot stores per-project user data (saves, settings) in an app_userdata folder named after your project. Editor-wide settings live one level up.

Each OS uses its own convention, which is why the same project saves to three different-looking places. The project name is part of the path on all of them.

Where Godot stores this, by platform

Windows
%APPDATA%\Godot\app_userdata\[ProjectName]

Per-project folders sit in app_userdata under this root. Editor settings (editor_settings-4.toml) live directly in the godot folder.

macOS
~/Library/Application Support/Godot/app_userdata/[ProjectName]

Same app_userdata layout. Use Go to Folder in Finder to reach it.

Linux
~/.local/share/godot/app_userdata/[ProjectName]

Follows the XDG data home convention. Editor settings file sits in ~/.config/godot.

Frequently asked questions

How does my game find its own save folder?

Call OS.get_user_data_dir() in game code. It returns exactly the per-project path below, so you never need to hardcode it.

I renamed my project and my saves vanished. Why?

The folder name is your project name. Renaming the project orphans the old folder, so move its contents across if you rename.

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