WindowsmacOSLinux

Where Are Webfishing Saves Located?

Webfishing save folder on Windows, macOS and Linux under the Godot app_userdata tree.

Last updated

Webfishing is a Godot game, so saves live in the engine's app_userdata folder rather than anywhere branded with the game launcher. The project folder name carries a version suffix, so expect it to change across updates.

Back up the whole project folder. That captures the world, catch collection and settings in one move.

Where Webfishing stores this, by platform

Windows
%APPDATA%\Godot\app_userdata\webfishing_2_newver

Exact project folder name may vary by version, so look for the webfishing entry inside app_userdata if this suffix changed. Deleting it with the game closed resets progress, which also fixes some startup crashes.

macOS
~/Library/Application Support/Godot/app_userdata/webfishing_2_newver

Same layout as Windows. Use Finder Go > Go to Folder since Library is hidden. Folder name may carry a different version suffix after updates.

Linux
~/.local/share/godot/app_userdata/webfishing_2_newver

Same files as the other builds. Check for a renamed project folder if a recent patch moved things.

Frequently asked questions

How do I back up Webfishing saves?

Copy the webfishing project folder from app_userdata with the game closed. Paste it back to restore, letting Steam Cloud settle first.

Webfishing crashes on startup. Will deleting saves help?

Sometimes. Players report that clearing the app_userdata project folder fixes corrupt-state crashes. Back it up first so a failed fix does not become data loss.

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